BLD-101Beginner

Blender — Intro to Blender

A one-day introduction to Blender: model, texture, light and render your first 3D object using the free, open-source 3D suite.

  • Blender

Blender is a free, open-source 3D suite used across games, film, product visualisation and motion graphics. This one-day course gets you past the famously busy interface and into making things.

You will model, texture, light and render a finished object of your own, and learn how to take your work into game engines such as Unreal.

What you'll learn

  • Navigate Blender's interface and viewport with confidence
  • Model hard-surface objects with core editing tools and modifiers
  • Apply materials with the Principled BSDF shader
  • Unwrap UVs and apply image textures
  • Light and render a scene with EEVEE and Cycles
  • Export your models for use in game engines

Syllabus

  1. 01Interface & navigation09:30
    • Workspaces, editors and the 3D viewport
    • Navigating, selecting and transforming
    • Snapping, pivots and collections
  2. 02Modelling fundamentalsMorning
    • Edit mode: vertices, edges and faces
    • Extrude, inset, bevel and loop cut
    • Modifiers: Subdivision Surface, Mirror, Bevel and Array
    • Keeping topology clean
  3. 03Materials & texturingMidday
    • The Principled BSDF shader
    • Shader Editor basics
    • UV unwrapping
    • Image textures
  4. 04Lighting, cameras & renderingAfternoon
    • Light types and HDRI world lighting
    • Cameras and composition
    • EEVEE vs Cycles
    • Render settings and output
  5. 05Next stepsLate afternoon
    • Exporting FBX and glTF for Unreal and other engines
    • Useful add-ons and the Asset Browser
    • Where to go next

Before you start

  • Comfortable using a computer
  • No previous 3D experience needed

Software & hardware

SoftwareVersionNotes
Blender4.x or newerFree, from blender.org
  • Studio workstations are provided for in-person courses.
  • Bringing your own machine: Windows, macOS or Linux with a dedicated or Apple-silicon GPU, 16 GB RAM
  • A three-button mouse is strongly recommended

Your instructor

  • Guild Tutors

    Working digital artists

    Guild courses are taught by practising artists from the studio, working with these tools on real projects every day.